All of these elements change and develop over the course of a playthrough, as characters age, encounter mysteries, and overcome challenges. We’ve paid loving attention to breaking molds and exploring new ideas: no orcs, elves, or goblins here-but watch out for the telepathic insect-dragons and the clockwork undead.Įach of your heroes has their own unique generated history, personality, and appearance, and will form relationships with your other heroes. The Yondering Lands, where the game is set, is a richly layered world populated with hand-painted 2D characters and scenery. Reintroduce them in the next adventure, and over many lifetimes the myths you make will form your own legendary pantheon.
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